Initially this game had a moderately exciting opening that begins with a fight sequence featuring all the fundamental bending elements. Gameplay is swift and fluid as you adjust to the combat while finding which elements suit you best for your fighting style. Unfortunately, this pace could not be maintained. Within the next five minutes you are left powerless for the remainder of the chapter as well as the next. You spend the next four chapters seeking out the main antagonist Hundun, all while regaining an element in each chapter. Because there are only eight chapters which means you do not regain all of the elements until chapter 6. This means that you will be more than halfway through the game before you can finally use all of the abilities that you had at the beginning.
Despite this, combat with an unarmed Korra was not that terrible even though it could be cumbersome without the use of long-range techniques. The problem with the combat in general is that almost every fight is staged. Once you enter the combat zone, purple barriers appear that block all pathways, making the enemies you encounter unavoidable. This tactic is fine for boss battles and mini-boss encounters, but for common enemies this is aggravating and it causes combat to become really repetitive, really fast. Exploration in this game is rewarded mildly with extra credits that can be spent in the game’s store, although this is not enough to increase its replay value.
While playing this game I continually found myself asking who it was meant for. What I mean by this is that I couldn’t get a grasp of what kind of demographic this game was trying to appeal to. Honestly the game was structured in a manner so that even an eight year old could navigate their way through the levels, however the boss battles would be a little too difficult for them to complete without frustration. I feel as though many casual gamers who enjoy the show would be willing to play this game if it didn’t require so much of an investment to reach its highlights. Remember, it takes 5 chapters to regain all of the bending elements and 8 chapters for you to find out what the plot of the game even is. With all of this being said this game managed to hold my attention for the first three chapters, but from then on I found myself losing motivation to complete the story. Only those who are avid fans of the show and posses a high tolerance for redundancy will find this game worth playing. As for the rest of us there are many other titles available for the same price that can hold us over until the holiday season.